(Use Ctrl+F and search for a specific character/quest/subject for quick reference.)
OBVIOUS SPOILERS FOLLOW.
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If Doctor Michel is assisted during her ME1 quest and sends an email to Shepard during the events of ME2, she can be recruited as the Normandy's on-board doctor in ME3. This allows for Shepard to have Chakwas stay in the lab and therefor gain war assets.
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If Shepard convinces Chellick to remove Jenna from the C-Sec undercover operation, she will return in ME3 to save Conrad Verner's life by sabotaging the Cerberus agent. If not, Conrad Verner is shot and dies.
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See ME2 quest description below.
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If Shepard purchases a license for Elkoss Combine (from Expat (Volus, Wards), Delan (Hanar, Presidium), or Opold (Hanar, Noveria)), it will play a role during Conrad Verner's quest in ME3.
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If Shepard agrees to find and then returns the data Hossle, a scientist working on Feros, requests, Conrad Verner will contact him and use the information for use on the Crucible.
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Not actually in the journal. However, if Shepard helps them, they will appear in the Sirta shop on the Citadel in ME2 and then nearby the Apollo Cafe on the Presidium Commons in ME3. Talking to them gains a slight Reputation boost (+5). If they are not interacted with in ME1, they will still appear in ME3, but as "Arguing Couple" and only give +2 towards Reputation.
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ME1 DLC. If the Batarian terrorist is allowed to escape, he will return in ME3 during the batarian code quest involving Officer Noles. Shepard can either kill him or convince him to fight against the Reapers with the allied species. The latter results in gaining war assets. (If Balak is "killed" he will appear in ME3 anyway. His dialogue should change a bit to reflect this. Not a bug. Need confirmation on whether or not it is more difficult to convince him to ally his fleets with the rest of the galaxy and/or the amount of war assets gained in comparison to letting him escape. If this DLC is not completed, ME3 assumes Shepard let him escape.)
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See ME2 description below.
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Bit of extra dialogue if Shepard helps Wrex recover his ancestral armor. Occurs only if Shepard sabotages the genophage cure and Wrex confronts him/her.
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Regardless of your choices in the conversation, the 63rd Scout Flotilla assists in the final battle for Earth. Gain war assets. However, if Shepard saves the Council at the end of ME1, his fleet sustains heavy losses, which is reflected. Mikhailovich himself is not counted among war assets (+25) if the Council is saved.
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It is revealed in ME3 that the rogue VI at the Alliance's moon base was used to help create EDI. Bit of different dialogue on the Cerberus Base mission if this was/was not completed.
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See ME2 quest description below. (Topic Creator)12 years ago#2
- If Kirrahe survives the assault on Saren's base on Virmire, he will return in ME3 and offer his support for Earth. Gain war assets. If Thane dies during the ME2 suicide mission, Kirrahe will sacrifice himself to save the Salarian councilor during Priority: Citadel. - If Shepard finishes his/her collection of ancient Asari Matriarch writings in ME1, they will contribute to Conrad Verner's quest in ME3. - The asari scientist studying indoctrination at Saren's base on Virmire. If she is allowed to live, there will be an email at Shepard's terminal that reports she apparently murdered several politicians.
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In addition to (if not completed, unloyal squadmates will die during their ME3 quests):
- If Conrad's quest is completed in ME2, he will appear at the Citadel's holding docks in ME3 and will be recruiting for Cerberus. Conrad will reveal to Shepard that he has a doctoate in xenoscience and will contribute to the building of the Crucible. Gavin Hossle's data, matriarch writings, and an Elkoss Combine license (all from ME1) will play a role in the quest. Each of those ME1 sidequests listed will only grant 1 war asset each, but the dialogue is worth it for the lulz. If Jenna (the undercover waitress at Chora's Den) is not assisted in ME1, Conrad will be shot in Shepard's place and will die. Only a maximum of 5 WA are gained. - If Shepard agrees to have a drink with Chakwas in ME2 and then recruits her as the Normandy's on-board doctor in ME3, Chakwas will ask if Shepard would like to have another sometime during the course of ME3. - If Shepard has dinner with Kelly and she assumes the role of feeding his/her fish, they will transfer over to ME3 when Shepard talks to Kelly at the holding docks. The Prejek Paddle Fish will unlock a gift from Liara. - ME2 DLC. There will be twenty or so names on the Normandy's Memorial Wall. It is assumed these are the same crewmen who died during the Collector surprise attack and whose dogtags were recovered. (If this DLC is not purchased and completed, ME3 will assume that it has been.) - If the asari shopkeeper on Illium, Ereba, is convinced to pursue a relationship (or not) with Charr the poetic Krogan, Shepard can then find a datapad during Grunt's rachni mission. The datapad can be returned to Ereba. - The improved armor, shielding, and cannon that can be researched from the terminal in ME2 carry over to ME3. The medi-bay scarring upgrade does as well. - Regardless of prior actions (ie. punching her in the face lol), Shepard can either: attempt to punch her again (which she dodges) or convince her to "keep asking the tough questions". War assets result from the latter (10 WA). If al-Jilani dodges the Commander's first punch and the player doesn't follow up with a headbutt, she will sock the Commander back. If Shepard has punched her in both ME1 and ME2, but uses the Paragon interrupt in ME3, she will only contribute +5 WA. |
(Topic Creator)12 years ago#3
- The amount of minerals Shepard has on the imported ME2 save contribute to the war effort as they are seized by the Alliance when the Normandy is grounded. The exact number of war assets gained is determined by whether Shepard has a "high/medium/low" amount of resources (100, 25, 10, respectively). Unknown what the specifics are currently, but most sources claim this relies heavily on how much platinum the player has. Over 250K resources with 15% or more of that total being platinum results in the full 100 WA bonus. - If Shiala is left alive during the events of ME1 and Shepard assists her and the colony with the medical contract during ME2, Shepard will gain war assets for ME3. 30 WA. - If Shepard talks to Aethyta, the asari bartender, on Illium, she will reappear at the Apollo Cafe on the Presidium Commons and can be interacted with prior to the Priority: Citadel mission. Also see the bit on LotSB below. Slight dialogue changes depending on whether or not LotSB is completed. - ME2 DLC. If David is rescued from the facility, he will reappear at Grissom Academy in ME3 and vouch for Shepard. He will also unlock a weapon storage room for the Commander (inside is a weapon mod and another Mattock). During Jacob's ME3 quest, Gavin Archer will thank Shepard for saving David twice. If the renegade path is chosen, Gavin will explain that David eventually died, but that he was able to determine more useful data from the project (resulting in more war assets). Either way, Gavin will contribute to the war effort and Shepard gains war assets. (If Shepard does not save David from the Academy, it is presumed Gavin commits suicide during Jacob's ME3 mission, therefore no assets are gained). Gavin Archer is worth 25 WA. - If completed, just a little easter egg-like conversation between Vega and Cortez debating the pros and cons of the Mako/Hammerhead. Can also be gained through completion of Overlord. - ME2 DLC. If LotSB is completed, Feron will survive. If it is not, he dies and Liara takes down the Broker on her own. Her dialogue also changes slightly to reflect this. Also, if LotSB is completed, ME3 will assume Shepard watched the video of Aethyta looking at a photo of Liara. - ME2. Regardless of whether or not Shepard had Kasumi destroy the greybox, she will uncover the incriminating data. She and Zaeed are both counted as war assets when their ME3 missions are completed, 25 WA each. - ME2 DLC. If Arrival is not completed by the player, ME3 presumes the events happened, but that the relay was destroyed by some of the Alliance Fleet, resulting in lost war assets (-50). Also slight dialogue changes.
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Thanks to MikeLeit89, Gigafreak gf, Dunncor, master_gamr1231, jamesz71kyle, and njorls for contributing additional information.
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There you have it. If a particular quest from ME1 or ME2 is not listed here, then it is not flagged for transfer to ME3, meaning that it does not affect dialogue, war assets, or anything. (Though this may change with additional DLC, of course.)
If I missed anything, let me know and I'll edit this to reflect the changes before my hour-long editing window closes.
: (Last version, I swear, apologies. Had to add a couple things, update more specifics, fix a few of the quests... and the last thread got archived due to inactivity. Whoops.) |
(Topic Creator)12 years ago#4 |
12 years ago#5 |
(Topic Creator)12 years ago#6
Thanks! |
12 years ago#7 |
(Topic Creator)12 years ago#8 |
(Topic Creator)12 years ago#9 |
12 years ago#10 |
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Which assignments in Mass Effect 1 are worth doing?
So I got the legendary edition, I’ve been playing for about 20 hours now and realized that a lot of the assignments seem to just be filler missions without actually adding much to the story or having a story of their own. I don’t care so much for the gear upgrades, but I’m looking for assignments which have a good story. Try to avoid spoilers and just say the name of the assignment, thanks for any help!
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IMAGES
COMMENTS
First, the assignments on planets and major locations: Normandy: FBA Couplings - talk to Ken and Gabby, the Normandy's engineers, down on the engineering deck. They'll ask for these. You can ...
They are all worth it, no matter how you put it. Because all of them will have some impact in the following episodes. But even without that, if you are considering importing your caracther later into the next episode, you want it to be as high level as possible, and with as much money as possible.
Grunt's Loyalty Mission - Rite of Passage: While you're on Tuchanka, also undertake Grunt's loyalty mission. Be sure to bring another squadmate with a high damage output on this one, like ...
Dossier: The Convict. It doesn't matter what order you do the Jack and Grunt dossier missions as long as they're completed after the other quests in this act. Dossier: The Warlord. Horizon. This mission triggers after you recruit Mordin, Garrus, Jack, and Grunt.
Other than that, after the suicide mission you will be placed back in your ship and have the chance to explore and do whatever you want. Some DLCs, such as the Shadowbroker, actually makes more sense to complete after the suicide mission since the dialog is geared towards that. Share. Improve this answer. edited Oct 11, 2013 at 8:58. kalina.
I read that you can recruit everyone, do every loyalty mission except tali and then recruit Legion and you should have enough time to do tali loyalty WITH LEGION and legion loyalty before the abduction. Hello so my ideal scenario would be recruiting every single character in the game. Then doing every assignment and DLC (once I have the full ...
Pinnacle Station Assignments: Pinnacle Station: Combat Missions: visit Pinnacle Station. Talk to Admiral Ahern, then Ochren. Pinnacle Station: Convoy: clear Admiral Ahren's special scenario to ...
I will say though, if your buying fish, you need to feed them after every mission, which includes assignments that you pick up from scanning planets. The game basically doesn't differentiate between missions and assignments. Also, in 2, you can keep playing after the final mission and do anything you missed.
LordTrinen Optimal Mission Order. 1) Normandy SR-1. 2) Lazarus Project. 3) Freedom's Progress. 4) Normandy SR-2 - Wander the ship to meet and greet your new crew and accept some side missions. 5) Citadel - Visit to meet Anderson, buy some upgrades and do some side missions. Recruit Kasumi if you have the DLC. 6) Omega - Meet with Aria, buy some ...
Assignments are the side missions of Mass Effect and Mass Effect 2. These have little to no bearing to the overarching narrative, but completing them may further understanding of the series' underlying workings. There is a large variety of assignments to complete; this page is a list of them. Click on a specific assignment in the list to read its detailed walkthrough. For a list of missions ...
Welcome to the Side Quests section of our guide. In general, regardless of your character's slant or origin, all of the side quests listed below should be available for you to complete, though how ...
Vocation:Mage. "Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer." Pretty sure all you get is experience and credits. So if you don't care about that, is not worth it. The only reason to do them would be to try and reach max level, they give pretty good XP.
Mass Effect 2. Suggested Mission Order Guide (some spoilers) LordTrinen 10 years ago #1. Hello all. This is a revised version of a mission order guide I've posted on this board some time ago. It should be a little cleaner and more detailed. I will try to keep things as spoiler-free as possible but that won't be possible in some parts.
The optimal mission order for Mass Effect 2 ensures players can earn enough Paragon or Renegade points to access all possible Charm/Intimidate conversation options and outcomes and keep and maintain squad loyalty. Ultimately, the goal is to keep everyone alive during the Suicide Mission.It also ensures Shepard can gain access to key areas, like the Tech Lab aboard the Normandy, or find ...
Updated: 08 Mar 2021 17:45. Assignments are the name given to side missions in Mass Effect 2. Assignments DO NOT advance the main story, but completing them can help the player understand the inner workings of the game's universe, the interactions between Races, etc. Missions. Assignments.
The structure of Mass Effect 2 is an hourglass shape, repeated. You start out on a single path, then can branch out to a number of missions - then after all those missions are handled, it shrinks ...
Forum:Mass Effect 2 Optimal Mission Order. At first I found it difficult to complete all missions Mass Effect 2 Missions and at the same time finding a good sequence for the overall Mass Effect story. That is why I put together my own order. I have based the order of the mission on how I think they do most justice toe the overall Mass Effect story.
Every Assignment covered. Updated media and formatting for the Legendary Edition. In-depth look at the major choices in Mass Effect 2 and consequences - both short and long term - of each. Full details on all possible Romances. In-depth Class builds for Shepard with a focus on Insanity difficulty strategies. Details on every Power.
The loyalty missions will affect how the last mission plays out, but again, not so much the story. To me the most important are LoTSB and Arrival, both have a huge impact in 3, LoTSB and Kasume's DLC are the most fun though. The one where you are on the falling ship that's over a ledge. I had to go look up the names, but basically: For me, Jack ...
ME2 ー Illium: The Justicar: Stolen Goods Found. During Dossier: The Justicar ー After you talked with the Detective Anaya, on the right next to the crime scene. Next time you land on Illium, a Krogan will engage conversation with you. After that, an Asari next to the cab area will have a different line.
(ME2) Mass Effect 2 has quite a handful of optional side quests or Assignments in this case that you can complete, some of which will only unlock after certain requirements are fulfilled. Below is a simple guide on how to complete all of the N7 Assignments ..
Boards. Mass Effect 3. Mass Effect 1 & 2 Sidequest Carry-Over to ME3 Guide [V3] Swoopalz 12 years ago #1. Here's a guide to which sidequests and optional missions from both ME1 and ME2 contribute in someway to Mass Effect 3. (Use Ctrl+F and search for a specific character/quest/subject for quick reference.) OBVIOUS SPOILERS FOLLOW.
The following assignments have effects which carry over to the next games, and I strongly recommend completing them all: Citadel: The Fan. Citadel: The Fourth Estate. Citadel: Family Matter. Citadel: Asari Diplomacy. UNC: Hostile Takeover (the one with the gangs and Helena Blake) UNC: Missing Marines, Cerberus, Hades Dogs.