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Unit 5: Writing Classes
Lesson 1: void methods.
==- :icon-file-code: Coding Activity 1
:::code source="../Unit-5/5.1-VoidMethods/Activity1/U5_L1_Activity_One.java" :::
Lesson 2: Parameters
+++ U5_L2_Activity_One.java
:::code source="../Unit-5/5.2-Parameters/Activity1/U5_L2_Activity_One.java" :::
==- :icon-file-code: Coding Activity 2
+++ U5_L2_Activity_Two.java
:::code source="../Unit-5/5.2-Parameters/Activity2/U5_L2_Activity_Two.java" :::
==- :icon-file-code: Coding Activity 3
+++ U5_L2_Activity_Three.java
:::code source="../Unit-5/5.2-Parameters/Activity3/U5_L2_Activity_Three.java" :::
==- :icon-file-code: Coding Activity 4
+++ U5_L2_Activity_Four.java
:::code source="../Unit-5/5.2-Parameters/Activity4/U5_L2_Activity_Four.java" :::
Lesson 3: Parameters - Primitive vs. Class
+++ U5_L3_Activity_One.java
:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity1/U5_L3_Activity_One.java" :::
+++ U5_L3_Activity_Two.java
:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity2/U5_L3_Activity_Two.java" :::
+++ U5_L3_Activity_Three.java
:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity3/U5_L3_Activity_Three.java" :::
Lesson 4: Return Methods
+++ U5_L4_Activity_One.java
:::code source="../Unit-5/5.4-ReturnMethods/Activity1/U5_L4_Activity_One.java" :::
+++ U5_L4_Activity_Two.java
:::code source="../Unit-5/5.4-ReturnMethods/Activity2/U5_L4_Activity_Two.java" :::
+++ U5_L4_Activity_Three.java
:::code source="../Unit-5/5.4-ReturnMethods/Activity3/U5_L4_Activity_Three.java" :::
+++ U5_L4_Activity_Four.java
:::code source="../Unit-5/5.4-ReturnMethods/Activity4/U5_L4_Activity_Four.java" :::
Lesson 5: Classes - The Basics
+++ Person.java
:::code source="../Unit-5/5.5-ClassesTheBasics/Activity1/Person.java" :::
+++ runner_Person.java
:::code source="../Unit-5/5.5-ClassesTheBasics/Activity1/runner_Person.java" :::
+++ Oven.java
:::code source="../Unit-5/5.5-ClassesTheBasics/Activity2/Oven.java" :::
+++ runner_Oven.java
:::code source="../Unit-5/5.5-ClassesTheBasics/Activity2/runner_Oven.java" :::
Lesson 6: Constructors
+++ Plane.java
:::code source="../Unit-5/5.6-Constructors/Activity1/Plane.java" :::
+++ runner_Plane.java
:::code source="../Unit-5/5.6-Constructors/Activity1/runner_Plane.java" :::
Lesson 7: Documenting a Class
+++ Rectangle.java
:::code source="../Unit-5/5.7-DocumentingAClass/Activity1/Rectangle.java" :::
+++ runner_Rectangle.java
:::code source="../Unit-5/5.7-DocumentingAClass/Activity1/runner_Rectangle.java" :::
Lesson 8: Static vs. Instance
+++ Car.java
:::code source="../Unit-5/5.8-StaticVsInstance/Activity1/Car.java" :::
+++ runner_Car.java
:::code source="../Unit-5/5.8-StaticVsInstance/Activity1/runner_Car.java" :::
Assignment 5: Player
==- :icon-file-code: Coding Activity
+++ Player.java
:::code source="../Unit-5/Assignment5-Player/Player.java" :::
+++ runner_Player.java
:::code source="../Unit-5/Assignment5-Player/runner_Player.java" :::
- How it works
- Homework answers
Answer to Question #96157 in Python for Assignment 2: Room Area
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# Unit 2: Using Objects
# lesson 1: strings and class types, # lesson 2: escape sequences and string concatenation, # lesson 3: string methods, # lesson 4: classes and objects, # lesson 5: using constructors, # lesson 6: using methods, # lesson 7: wrapper classes, # lesson 8: math functions, # assignment 2: control tower.
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This repository contains the source code to various problems on Project Stem. Organized by unit, you will find the necessary activity files to be compiled by the Java environment, as well as runner files provided by Project Stem to test execution (when available).
Source code for the 2022-23 AP Computer Science A course on Project Stem. - ricky8k/APCSA-ProjectStem
Python. Question #96157. For this lab you will find the area of an irregularly shaped room with the shape as shown above. Ask the user to enter the values for sides A, B, C, D, and E and print out the total room area.
Preview. Test 2 python computer science project stem. 20 terms. Paul_Dcoolkid22.
This page contains the source code to various problems on Project Stem. Organized by unit, you will find the necessary activity files to be compiled by the Java environment, as well as runner files provided by Project Stem to test execution (when available).
8.1 - 8.5 Project Stem CS Python Fundamentals. A list is: A data structure that stores a list of users. A data structure that holds external data. A data structure that holds a sequence of data. A function that organizes data. Click the card to flip ๐. A data structure that holds a sequence of data. Click the card to flip ๐.
Study with Quizlet and memorize flashcards containing terms like For Questions 1-3 below, refer to the following graph:, The following statement draws a ______________. canvas.draw_line ( (100, 140), (100, 100), 4, "Black"), Which of the following correctly draws a point on the screen? and more.
Answer. 11 people found it helpful. profile. reyeslizbethamber. report flag outlined. Answer: side1 = float (input ("Enter side A: ")) side2 = float (input ("Enter side B: ")) side3 = float (input ("Enter side C: "))
If anyone has the answers to 1.5-1.9 in project stem that would be a big help๐
/* Assignment 2 - Control Tower */ /* Class name - must be "Assignment2" in order to run */ import java.util.Scanner; import assignment2.Airplane; public class Assignment2 { public static void main(String[] args) { // Initialize Scanner Scanner scan = new Scanner(System.in); // User Input System.out.println("Enter the details of the third ...